Aaron's Network

Aaron's Blog, to blog about blogging things

I'll probably just use this as a place to dump random thoughts and Ideas for things.

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#012 A Million Miles Away

posted 17 Sep 2017, 13:43 by Aaron Brownlee   [ updated 17 Sep 2017, 13:43 ]

"I know nothing with any certainty, but the sight of the stars makes me dream" - Vincent Van Gogh


I was thinking about the far future, when space travel becomes a mainstream thing. Maybe not mainstream as in casually going to the moon for a weekly visit, but even mainstream enough that any person can decide they want to travel through space and go to live on a specific planet without having to be a highly trained astronaut. 

I was wondering what it would be like to live normally on earth in a future like that, possibly having friends or even family on a distant planet, unable to contact them. Even if satellites progress to a point to even send something like emails through space at a decent speed, that would be the only possible contact you could have with them. It wouldn't be like having a friend on the other side of the world, since at least if you really wanted to, you could book a plane and be there within a day or 2, and video calls would allow you to pretty much talk face to face. Space travel, on the other hand, would be too long and expensive to just go from place to place, so you wouldn't be able to go to someone unless you save up for a 1-way trip to join them living there.  

In a way, it would be like someone almost dies once they go to another planet. You know you can never see them again, unless you decide to join them, and leave the rest of the world behind. Maybe someone going to space would be worse than having someone die, since you know they're alive, and assuming satellites are evolved, you can still have some sort of communication with them, but never really talking, just question and answer. you would go outside and stare into space, not knowing how many people are out there, living all over the galaxy away from earth,

Then there's the other side, living alone on a planet with only the lifeline of delayed messages from earth (Even with satellite progression it would probably take anywhere from a few hours to a few days to get messages through space). It would get really lonely, even assuming you chose a planet that has enough alien wildlife to keep you company for a while. Maybe inter-planetary communities would form, with people on planets that are close enough to have a video call becoming friends and leaving their old life behind. It would be a strange society if that happened, I wonder if the human mind could even handle something like that. Anyway, Thought Over,

- Aaron
See Explanation.  Clicking on the picture will download the highest resolution version available.

#011 Monopolise The World

posted 16 Sep 2017, 02:22 by Aaron Brownlee   [ updated 16 Sep 2017, 02:22 ]

"The easiest things to control are your own creations"

I was reading some history books at school and realised how old most big companies are.  For example, the company Kodak was created in 1888, and today is known worldwide as one of the biggest camera and printing companies worldwide. I also read that even in 1976, they controlled 85% of all camera sales in the US and 90% of film sales. It's the same with Walkers, founded in 1948. if you think of the most famous crisps company, Walkers are usually the main one. I was thinking about how they're almost so famous that they have a full monopoly on their market. If you ever wanted to start a new business, something like crisps or cameras wouldn't really be the first thing you think of, since there's already the giant companies that have taken over the industries. 

An interesting thing I also read about Kodak was that they made the first popularized personal camera, making it easy to take photos anywhere. It's probably because of this that they became known as the camera company. I do business studies for my A Level and learned that this type of business structure is called an oligarchy, when an entire industry is taken over by a few giant companies. Apparently, it's been illegal for hundreds of years to have complete contol of an industry, but that doesn't stop a few giant companies sharing the market.

Anyway, I guess today you still get most of the older businesses owning most of the market, but I'm just wondering what happens if a giant business fails. Most of the time it'll be bought by another company to live on, or will have failed because the industry is becoming obsolete anyway, but if neither of those things happen, it would be interesting to see the effect on society, would the people panic as there's now a giant hole in the industry? or would the hole just get filled with smaller businesses that haven't been around as long?  (Almost like an apple tree I guess, If you cut down the giant tree, the apples that have fallen from it will just grow new small trees in its place unless you remove them). Anyway, Thought Over,

-Aaron


Image result for kodak first personal camera

#010 Solving Problems

posted 20 Aug 2017, 05:26 by Aaron Brownlee   [ updated 20 Aug 2017, 06:35 ]

"The best way to solve a problem is to embrace it"
I think if I ever decided to be a musician or rapper, I would make my musician name something like "$ellout", that way no one would ever seriously call me a sellout, since it would seem like a joke whenever anyone tried. There's a lot of problems that seem to be solved by using the problem as a main feature of the solution. For example, the original Space Invaders game had a problem where the game would be slow since the 70s arcade machines couldn't track all the different enemies and barricades efficiently. The way they solved this was to use it as a feature of the game. The developer realised that when you killed enemies, the arcade had fewer things to track, so could run faster. This had the effect of speeding up the game the more enemies you killed, making it harder. So they left it like this, and it was a feature that helped make the game as popular as it was.

Anyway, I guess the reason most problems aren't solved like this is that it seems like a stupid idea to use the source of the problem to get rid of the problem entirely. It's probably not the only time where the seemingly worst idea is the best one if you go far enough into stupidity. 
Anyway, Thought Over,

-Aaron

PS. decided to add quotes to the top of all my articles whenever I can from now on, some my own, some from others.
Image result for space invaders

#009 Understanding the Elevator

posted 20 Aug 2017, 03:36 by Aaron Brownlee   [ updated 20 Aug 2017, 06:34 ]

I thought up a good analogy today of how understanding is different to knowing.

Let's say you are telling someone how to get people off of a floor in the case of an emergency. To do this they must control the elevator using a panel of 4 buttons in the control room. You tell them they need to press the Red Button, wait 10 seconds, press the Yellow button, wait at least 10 seconds, press the blue button, then immediately the green button, then wait 10 more seconds, and finally the yellow button again. 

If you were to explain it like this, they would maybe take a minute, but they would find some shorthand like R10Y10BG10Y and be able to know how to do it. The main problem is that since it is a long sequence that people are remembering, someone will eventually make a mistake in the sequence. The other main problem is since they only understand how to carry out this one task, if they were suddenly required to open the door for 20 seconds, or close the door quicker than normal, they would have no idea how to since they don't understand what they're  doing, so can't modify the routine. They would need to learn an entirely new routine, taught from scratch to them by someone who knows how to do it.

Now think about if the buttons were labelled. You could now tell them to send the elevator up, wait for it to arrive, open the doors for at least 10 seconds, close the door then immediately send it back down and open the door once it arrives. Now the person not only knows what to do but can change their routine, since they understand what each button is doing as they press it.  Anyway, Thought over, 

-Aaron

Control Panel

#008 Construction of the Mind

posted 10 Aug 2017, 14:17 by Aaron Brownlee   [ updated 20 Aug 2017, 06:35 ]

I was watching Sherlock the other day and noticed the interesting mechanics of "Mind Palaces". A Mind Palace is supposedly a memory technique that involves envisioning a place in your mind, with certain parts of the place used to "store" certain information. I guess the theory is that picturing the information in your mind makes it easier to remember than just text. I don't have the best memory so I looked it up and not only is it a real technique, there's a WikiHow article on How to Build a Memory Palace.  

The article recommends basing the Memory Palace on a real place, since it is easier to remember a place you've already been to, but since it isn't 100% necessary, and since I can imagine far more interesting places than reality, I've decided I'll use a fake place, and just try to memorise it whenever I have spare time. I'm not really sure how effective it will be, but as of writing this, I've tried to picture things to remember them as a practice, and it seems to work quite well. As for how it will work when I'm picturing an entire world in my head, I have no idea, but it should still be better than pure memory, and maybe I can use it whenever I need to remember something really important. 

- Aaron

#007 [REDACTED]

posted 23 Jun 2017, 15:55 by Aaron Brownlee   [ updated 16 Sep 2017, 02:11 ]

REDACTED

#006 Voice typed post

posted 20 Jun 2017, 14:12 by Aaron Brownlee   [ updated 20 Aug 2017, 06:36 ]

I'm typing it supposed to using Google's voice typing so I'm not really going to correct any mistakes I might be slightly I normally do this machine backspace or here or correct any mistakes so I might end up repeating myself because talking normally isn't the same as me being able to edit and type. I just kind of want to see how well it's able to do when I'm just talking in my normal speaking voice and if it's really that good to be trying to use this as a feasible way of writing. It will be interesting to see how well it actually does considering it's Google's AI picking it up. You can probably already see I'm not the best at talking free. Actually I've decided I use the second column to correct any mistakes it's made and to compare how well it did with what I've said. Anyway speaking of Google voice typing I found out recently that every time you use Google Voice typing it records the and saves it on the Google server. you can access this on a link I'll put here because I'm not going to read it out and I really doubt Google will be able to type it so he: https://myactivity.google.com/myactivity?restrict=vaa

It's kind of weird the first time you look at it and find that everything you've ever said on Google's voice typing, if you use it at all has been uploaded on there and a recording has been saved.
I'm typing it supposed to this using Google's voice typing so I'm not really going to correct any mistakes. It might be slightly wierd because Im doing this normally do this machine without backspace or here or correcting any mistakes so I might end up repeating myself because talking normally isn't the same as me being able to edit and type. I just kind of want to see how well it's able to do when I'm just talking in my normal speaking voice and if it's really that good to be trying to use this as a feasible way of writing. It will be interesting to see how well it actually does considering it's Google's AI picking it up. You can probably already see I'm not the best at talking freely. Actually, I've decided I'll use the second column to correct any mistakes it's made and to compare how well it did with what I've said. Anyway, speaking of Google voice typing I found out recently that every time you use Google Voice typing it records the and saves it on the Google server. you can access this on a link I'll put here because I'm not going to read it out and I really doubt Google will be able to type it so here: https://myactivity.google.com/myactivity?restrict=vaa

It's kind of weird the first time you look at it and find that everything you've ever said on Google's voice typing if you use it at all has been uploaded on there and a recording has been saved

Non-typed Edit: it did Ok, at the start it had no clue

#005 Evidence

posted 16 Jun 2017, 14:00 by Aaron Brownlee   [ updated 20 Aug 2017, 06:36 ]

While I was writing my last post I realised something. In the future, if there's ever a time when people are able to create ultra-realistic simulations, it's gonna be a lot harder for the police to find anything out. For example, if someone was to kill someone else, they could simply boot up there RealSIM 2070 and have a simulation ready that seems to prove they were sitting on their couch at home the whole time, so realistic that no one could even tell it isn't feed from a camera. 

Of course, if this happens, police will have to stop accepting "video evidence" as legitimate, since anyone can put together a simulation, identical to the real thing. There would maybe be things like Metadata that would allow you tell the difference, but someone would always find a way around it, and legitimate evidence would end up being ignored because someone could have faked it.

The next issue is, where would it stop? how long before it becomes easy to create objects that seem to be from a few days before, or create speech from another person by just having a few voice samples of them? Obviously things like this would be made illegal, but there wouldn't be anything to stop people actually doing them unless they got caught in the act.

In the end, you just have to hope that the police learn and are able to adapt faster than everyone else, with new ways of enforcing to stop people doing this before someone can create a crime whenever they feel like it.
Anyway, Thought Over,

-Aaron
Image result for realistic simulations

Image result for realistic games

#004 Outdated Technology

posted 16 Jun 2017, 13:29 by Aaron Brownlee   [ updated 20 Aug 2017, 06:37 ]

I remember seeing on a video somewhere about how technology is progressing faster and faster, and how the time it would take for a person in a time period to be amazed by future technology is getting exponentially shorter. For example, someone in the year 1900 would be amazed by credit cards, invented in 1950, but a person in 1950 would be amazed by the first personal computer, invented in 1975, and someone in 1975 would be amazed by the space shuttle in 1981. So the theory is that now its got to a point that every few years a breakthrough in technology is made. 

What I'm seeing though, is certain things that seem to have hit a wall, and aren't able to progress much further, so instead of making a major breakthrough, they just create a remake of the same thing again and again, because the rest of technology is limiting what they can do. I think that once the wall gets broken there may be a few more breakthroughs, like phones being able to be smaller or games becoming lifelike, but even then, that would only go so far. For games, once you hit as real as life, there's not really anywhere to go unless you try making something better than real life (good luck with that). 

In terms of phones, once the wall is broken, there may be a lot of variation that can happen, but there's still only gonna be maybe a few designs that are practical (Like I said in Article #2)  so I still can't see it going that far.  I think technology has hit a point where people wait for a giant breakthrough then make smaller breakthroughs using the larger one. Almost like a tree, with the giant branch sprouting smaller ones.
Anyway, Thought Over.

-Aaron





Image result for all iphones

#003 Money of the Mouth

posted 11 Jun 2017, 00:53 by Aaron Brownlee   [ updated 20 Aug 2017, 06:37 ]


Started thinking about "Value of words" the other day, and how Words are a lot like a currency of a country, except it's the "currency" of the person speaking. And I don't just mean that you can exchange them with others like money, but also that your words can decrease or increase in value in relation to the words of other people. If someone never stops talking, people will listen to them less, and their words hold less value, just like when a country produces more money, each note or coin is worth less. In the same way, if you rarely talk, the few words you say will be valued more by others. 

I also found a few other ways there are connections between words and money, foreign languages for example. I would compare foreign languages to someone holding up a coin you have never seen before and asking to buy things with it. Since you don't know the value of the currency, you cannot trade in it.  In a similar way, If you don't understand someone because of a heavy accent, it would be like damaged notes or disfigured coins. Some people may accept and understand it, others may not, either way, it's still valid currency, just not understood by everyone.
Anyway, Thought Over.

-Aaron

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Image result for Damaged notes

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