Aaron's Network‎ > ‎

#010 Solving Problems

posted 20 Aug 2017, 05:26 by Aaron Brownlee   [ updated 20 Aug 2017, 06:35 ]
"The best way to solve a problem is to embrace it"
I think if I ever decided to be a musician or rapper, I would make my musician name something like "$ellout", that way no one would ever seriously call me a sellout, since it would seem like a joke whenever anyone tried. There's a lot of problems that seem to be solved by using the problem as a main feature of the solution. For example, the original Space Invaders game had a problem where the game would be slow since the 70s arcade machines couldn't track all the different enemies and barricades efficiently. The way they solved this was to use it as a feature of the game. The developer realised that when you killed enemies, the arcade had fewer things to track, so could run faster. This had the effect of speeding up the game the more enemies you killed, making it harder. So they left it like this, and it was a feature that helped make the game as popular as it was.

Anyway, I guess the reason most problems aren't solved like this is that it seems like a stupid idea to use the source of the problem to get rid of the problem entirely. It's probably not the only time where the seemingly worst idea is the best one if you go far enough into stupidity. 
Anyway, Thought Over,

-Aaron

PS. decided to add quotes to the top of all my articles whenever I can from now on, some my own, some from others.
Image result for space invaders